Later this month, W3C is hosting a one-of-a-kind event to examine the intersection of Web and Virtual Reality (VR) technologies. The Web & Virtual Reality Workshop, held October 19-20 in Mountain View, CA, will bring together practitioners of both technologies, allowing an opportunity for discussion and sharing of experiences to improve the Open Web Platform as a delivery system for virtual reality experiences.

The workshop is designed for participants to:

  • Share experiences in VR and related fields.
  • Discuss existing gaps in the web platform to solve for VR use cases that are difficult or impossible in browsers today.
  • Identify potential future standards and establish timelines to enable the Web to be one of the major, and most successful, VR platforms.

This event will be more than just listening to talks and presentations. It is designed for active participation and working discussions covering a wide variety of topics. An overview of preliminary topics is available here.

Discussion around VR, its uses and viable platforms is becoming more important as advancements in the technology continue. Using the web as a VR platform allows a preexisting environment for the “creation, distribution, and experiencing of VR content, applications, and services.In leveraging the Open Web Platform, we hope to provide an interoperability to avoid fragmentation and duplicated effort.”

But this doesn’t just benefit VR. The web platform itself can benefit through “new possibilities offered by ubiquitous VR from improved 3D graphics and media capabilities to tight integration with immersive sensors, and on to new ways of discovering and interacting with content and services.”

All of this, and more, will be covered through workshop discussions.