Image: PR Image Factory
Late last year, we published a blog post letting you, our readers, know about an exciting one-of-a-kind event hosted by the World Wide Web Consortium (W3C), an affirming partner of the OpenStand principles and leading advocacy group for web standards. We are happy to report that The Web & Virtual Reality Workshop turned out to be a productive, positive, inspiring (and fun!) event.
- VR user interactions in browsers
- High-performance VR on the Web
- 360° video on the Web
- Depth Sensing on the Web (Ningxin Hu, Intel / Rob Manson, awe.media)
- Link traversal, are we there yet? (Fabien Benetou, Freelance)
The workshop concluded with a standardization of the VR landscape, put together by input from all attendees and the discussions that were had. “The landscape analysis identified existing W3C standardization work that was seen beneficial to VR, recommendations for new standardization work, as well as longer-term standardization targets to explore.”
Read more about the workshop and what was accomplished, as well as view presentations and slides, here via W3C’s official recap.
Continued collaborative discussions around cutting-edge Web technology like VR is critical. Creating conversations around open standards and technological advancements across technology industries is the key to success on all fronts.
Did you attend the workshop? If so, what did you think? If not, what do you hoped was discussed? Let us know in the comments below!
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